Game/Level Lighting
Made with Unreal Engine 5
















































Environment Lighting Concepts (Personal work)
Made with Blender & Cycles & Photoshop



PARIS PLAZA
Concept Environment Blender Cycles + Photoshop

Paris Plaza
Ambient Occlusion

Paris Kit Asset Development

Shanty Town Docks
Blender + Photoshop

Bayou Shanty Town
Ambient Occlusion (Blender Cycles)

Assets & Set Dressing
Assets built for the kit

Hempstock Kitchen
Blender + Photoshop

Hempstock Kitchen
Blender + Photoshop

Hempstock Kitchen
Ambient Occlusion













Feature Animation Beauty Shots (All Images Property of DreamWorks Animation)
made with DreamWorks Render Software & Nuke
Feature Animation Beauty Shots (All Images Property of Sony Imageworks)
Arnold & Nuke & Katana
TV Animation Beauty Shots (All Images Property of AsktheStorybots Inc.)
Vray & Nuke & Maya (Hybird show mixed- Live-action, Stopmotion, CG)
VR Short Film "Henry" (All Images Property of Oculus Story Studio)
made in Unreal Engine 4
Responsible for Character & Prop Lighting using Unreal Enging 4 & proprietary lighting tools